A successful campaign will provide solid evidence that a truly enthusiastic and committed target audience will be eagerly awaiting its release.” When we meet our funding goal, the other investors and I will be even more confident about committing the additional money needed to complete development and to launch and operate the game. “Furthermore, we feel Kickstarter is great market research. ![]() We see Kickstarter as the best way to reach out directly to the people who will actually play our game for help in funding its creation. “However, tightly focused niche games don't necessarily hold great appeal for traditional publishers who are looking toward the mass market. “We believe there's a small yet viable audience of fans who are very keen to play this type of MMORPG,” said Jacobs. The player housing and crafting systems will also be very significant components and both key closely into the RvR theme. All aspects of this RvR-focused MMORPG are tied into and support the three realms' ongoing battle for superiority and control. The central conflict encompasses a trio of diverse, competing realms - Arthurian, Tuatha Dé Danann and Viking - each seeking to assert its dominance over an open and persistent world reflecting the universally familiar but greatly re-imagined Camelot and European mythos. ![]() Here's a brief synopsis of a the project, straight from the team: Ex-Mythic boss and co-founder Mark Jacobs has announced his studio, City State Entertainment, will launch a Kickstarter campaign in March to help fund the creation of the MMO Camelot Unchained.Īccording to CSE, the "core concept" for the new MMORPG focuses tightly on three key elements: Realm vs Realm, housing and a "true player-owned economy."
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